Divine Legacy update 1.5


Major gameplay improvement patches and bug fixes!


  • Removed "Jump Away"s on player hit
  • Fixed the freezing bug upon getting hit by a lot of attacks at once
  • Reduced the mana scaling rate
  • Balanced Elyzun's HP
  • Changed enemy stats scaling
  • Reduced poison damage rate
  • Reduced the regeneration rate of final boss of the Arena of Masters
  • Reduced the speed of PyroSaber II
  • Changed joystick mode to D-Pad to maximize compatibility
  • Improved dashing mechanics
  • SwiftStab now hits all enemies
  • DashAttack II now has a longer delay
  • Difficulty setting multiplier affects enemy damage instead of enemy levels
  • Reduced time of debuffs
  • Increased time of Holy Waters
  • Changed the contrast of the bubbles in the Volcano for more visibility
  • Fixed a bug that would freeze the game upon dying from poison after winning a battle
  • Fixed Skill Points HUD showing during the credits
  • Fixed horse not dismounting itself upon entering the abandonned house
  • Added a popup for the regeneration of the final boss of the Arena of Masters

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