Update 1.75


A lot of patches and improvements.

  • Increased the duration of buffs to 20 seconds.
  • Fixed an animation bug for the WitchDoctor.
  • Fixed the black borders issue when scaling the game to full screen on certain monitors.
  • Fixed a checkpoint bug in Deron Forest.
  • The player's move speed out of combat is now the same as in combat.
  • Fixed a major oversight with the bridge puzzle of chapter 6 where the player would be stuck with the wrong character.
  • Removed the Skill Points system.
  • Reduced all TP costs to 30.
  • Reduced all MP costs to 10.
  • Removed quick items
  • Remade and improved all the damage formulas.
  • Removed the damage value from skill info because of an issue with the new formulas.
  • Rebalanced all skills.
  • Fixed a bug where Marth would be standing up instead of being collapsed in chapter 6.
  • Lowered stats of the doppelganger enemy.
  • Balanced the healing of the final boss.
  • Slightly smoother camera.
  • Increased base damage for all player skills.
  • Adjusted the amount of MP ethers recover due to the modification of max MP in a previous patch.
  • All characters can be played at any moment upon reloading any save file after completing the game.
  • Added a window for the currently played character on the status screen.
  • Fixed a Party Chat popup that wouldn't disapear.
  • Fixed a TP overlay bug with Elyzio.
  • Remapped the transform button to "Select" on controllers.
  • Added a prompt to leave the Wytherion puzzle in chapter 6.
  • Fixed analog radian movement for controllers.
  • Reduced HP and defense of Witchdoctors.
  • Fixed an enemy move speed bug upon dying by a dash attack.
  • Remade the first puzzle of the castle in chapter 7.
  • Changed required TP to trigger the transformations to 100 for every character.
  • Added an overlay picture for the transform trigger when the TP gauge is full.

Files

divine-legacy-final-win.zip 1 GB
Version 9 Nov 10, 2021

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